Weapons From the Void | Gamer Guides: Your ultimate sourc... (2024)

Quest Information.
Location:The Unreliable
How to Start:Use the terminal in the captain’s quarters

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After you complete the quest Comes Now the Power by acquiring a power regulator, install it in the Unreliable and head into orbit. Once done, make your way to the captains quarters on the Unreliable, which are now unlocked, and search the terminal. Pick the option [Logs] then [Log Entry #1 - Titled: Shrink Ray] to start this quest.

This quest is basically just an on-going hunt for various Science Weapons in the game. Their locations are as follows:

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Shrink Ray

Head to Phineas’ Lab and search a table to west of the microphone you can use to talk to Phineas. That’s it, it’s just sitting out there in the open, waiting for you to take it.

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(1 of 3) To get the Shrink Ray, you need only travel to Phineas’ Lab and pick it up.

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Prismatic Hammer

This device can be found shortly after the Shrink Ray. Head to Groundbreaker and pass the security checkpoint manned by Cpl. Leonard Wheeler. If you want some background on this weapon you can head into waste disposal (go through a doorway to the north of Belle’s Shells) and find a corpse near the waste chute, near which are some “Crumpled Instructions”. This is unnecessary, however.

Instructions or not, in the area (north of) behind Cpl. Leonard Wheeler you’ll find a large passageway to the west. Pass through it, then turn north through a doorway to find the humble barracks where the Groundbreaker’s poor Stevedores dwell. Use some crates to climb atop the bed-domiciles and sneak your way west to find the opening to the hidden hangar mentioned in the letter by the corpse in the waste disposal chute.

Sneak into the hangar and watch out for several outlaws and their Scrap Mechanical. No way to avoid a fight here, so just try start out the upcoming fight in a good way by scoring a sneak attack if possible. The crates should provide cover while you gun down the outlaws, and once they’re down you can focus your attention on the Scrap Mechanical. Plasma works well on the outlaws, while shock will take the Scrap Mechanical down quicker. When they’re dead, loot the Outlaw Squad Leader for a Repair Hangar Keycard, which will open a locked door [Lockpick 60] to the north.

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Beyond this door you’ll find the Prismatic Hammer Science Weapon in a safe that looks… rather too small for it. The Prismatic Hammer, as a Science Weapon, gets stronger the more you invest points in the Science skill, swapping between elements as you swing it, starting with plasma and shock. If your Science skill score is below 60, the third swing will be non-elemental, and afterwards the cycle will repeat: plasma, shock, physical. If your Science skill score is 60+ the routine will be plasma, shock, corrosive, physical. Finally, at Science 80+ all the modes of the Prismatic Hammer will be unlocked: plasma, shock, corrosive and n-ray.

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(1 of 3) Buy the Hephaestus Mining - Archive Cartridge from Gladys and read it on your computer on the Unreliable.

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Mandibular Rearranger

While the Battered Mardet Datapad Gladys sells is unnecessary, another item she sells, a Hephaestus Mining - Archive Cartridge is more interesting. Okay, it’s also unnecessary in the long run, but it does actually update this quest and point you in the direction of Scylla, where another science weapon awaits. Travel to Scylla, but be warned that the enemies you’ll face here are between roughly levels 12 and 20 - you may fare better returning here when you’re a similar level.

Travel to Scylla and head south to find an elevator. Ride down and continue south to find a road, which you can follow northeast to reach some buildings on a hill. The remains of a small, mostly abandoned outpost, apparently. Kill any outlaws that pester you along the way, but be wary of the automechanicals on the hill near the buildings, as they’re significantly stronger than any outlaws on the road were.

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Once everything is clear, head uphill to the northeast and enter the second building to the right (southeast) and search a safe for the Mandible Rearranger. This is a rather… strange one-handed melee weapon that can freeze enemies and alter the size of their faces when struck, either shrinking or bloating their head. The head size manipulation doesn’t seem to do much, save cosmetics, but freezing foes is a welcome bonus.

There are, however, more science weapons out there, somewhere. Sadly, the terminal nearby won’t provide you with any answers, but it will give some information about the corporate squabbling that led to Scylla being abandoned.

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To learn the locations of the next two weapons you’ll need to travel to Fallbrook along the southeastern end of Monarch, which will require you to either make the perilous run from the Cascadia Landing Pad or acquire a Stellar Bay Navkey by either purchasing one from Gladys on the Groundbreaker or by completing the quest Long Distance while working for the Board. If only we had a dollar for every time we had to type that, we’d have… like, a dozen dollars, at least. Anywho, visit the SubLight Dry Goods & Sundry shop and talk to Duncan Elley, who will sell a SubLight Datapad and a Damaged UDL Datapad, both of which will update this quest. Apparently there’s another science weapon on Monarch (the faction quest Errors Unseen will take you to where it’s located, if you want to kill two birds with one stone), and one which will require you to work with Lilya Hagen, as the area where it’s located can only be accessed during the quest Space-Crime Continuum.

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(1 of 3) Buy a Damaged UDL Datapad from Duncan Elley in Fallbrook

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Gloop Gun

From Fallbrook, head north to reach the Blown Bridge - to clarify, you want to be under where the bridge once ran. From the Blown Bridge head uphill to the west, northwest to reach a pond (where you can find a locked bin [Lockpick 95], turn north, northwest, kill some mantids, then turn northwest to reach the secret corporate installation - the UDL Lab.

There are are least three ways you can deal with this area. Simply kill all the marauders - there’s lot of tall grass, so sniping shouldn’t be remotely difficult, especially the ones on high ground, who tend to be fairly isolated. You can attempt to sneak past them (especially if you snipe some key targets), although many of the enemies are inside the northwestern-most building. Best of all, you can get rid of most of the marauders by flipping an alarm. To do this, sneak over to the northwestern-most building, find a terminal on the building’s northern corner [Hack 54], and select the option [Activate Alarm] and wait a few moments and the marauders should vacate the premises… save for the few that tend to get hung up on the roofs/ladders.

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Once the marauders have been dealt with one way or another, enter the largest, northwestern-most building in the UDL complex. Head upstairs and grab the UDL Lab Weapons Terminal Keycard off a table, with which you can bypass the security on a terminal downstairs [Hack 98]. Access said terminal and pick the option [Unlock Gloop Gun Containment Unit], after which you’ll have to either answer some questions or pass a [Hack 55] check. The correct answers are as follows:

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  • Protect the Chairman.

  • Berate him relentlessly to defend the Chairman’s honor.

  • Arrest your spouse and admit your children to a reeducation program.

However you manage to get through the terminal’s security, when you do you’ll be able to open the containment unit and access the Gloop Gun, one of the game’s rare Science Weapons. Claim your prize, then loot the rest of the building. The Gloop Gun is a mortar-type weapon that shoots globs of… well, goop at foes, which weakens, shocks and causes the enemy to float helplessly for a short time. Very effective the first time you fire it, but subsequent shots may not reliably replicate the weapon’s effects.

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(1 of 2) Jump to some ledges and climb some ladders

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Jump to some ledges and climb some ladders (left), to reach the Mind Control Ray. (right)

Mind Control Ray

This science weapon cannot be uncoupled from the quest Space-Crime Continuum, as you can only acquire the Mind Control Ray during that quest. To start it, read a terminal near the SubLight building on Groundbreaker and pick the entry [Seeking Contractor: Sublight Salvage]. This quest will lead you to Lilya Hagen, who offers you a job… if you can get a Stellar Bay Navkey. This in turn can be accomplished by either purchasing one from Gladys on the Groundbreaker or by completing the quest *Long Distance* while working for the Board (another dollar!). Once you have this, talk to Lilya and accept her job offer to start Space-Crime Continuum.

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Space-Crime Continuum is covered in more detail on its linked page, but to get into the lab where this weapon can be found you’ll need to talk to Catherine Malin in Fallbrook to get the password to the lab, then fight your way to Cascadia, enter a building on the eastern end of southern Cascadia, input the password and ride an elevator down to the lab. Work your way through the lab until you reach the last room which features an elevator and a doorway to the southeast, beyond which you’ll find perhaps the game’s only platforming segment.

It should be noted that your companions are not up to the task of following you through this area unscathed, so if you’re playing in Supernova difficulty, have them hold position (if indeed you even need to bother with this in Supernova difficulty…), then jump over to a ledge to the southeast. Climb a ladder, jump a gap to the southwest, climb another ladder, then loot a safe to find the Mind Control Ray science weapon. Collecting this should update (dare we say, complete?) the quest Weapons From the Void.

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Weapons From the Void | Gamer Guides: Your ultimate sourc... (2024)

FAQs

What are weapons from the void outer space? ›

Contents
  • 2.1 Prismatic Hammer.
  • 2.2 Shrink ray.
  • 2.3 Mandibular Rearranger.
  • 2.4 Gloop Gun.
  • 2.5 Mind Control Ray.

What are weapons from the void outer limits? ›

Weapons From the Void is a side quest in The Outer Worlds, which introduces you to Science Weapons. These weapons have been hidden across the Halcyon system, including on the Groundbreaker and the dangerous planet, Monarch. Science Weapons have unique abilities, which can cause great damage to your foes.

How to find the groundbreaker weapon? ›

To acquire the Prismatic Hammer, you'll need to gain access to a secret engine room on Groundbreaker, found on the West side of the ship (take the second left as you go through customs) and discovered by either lockpicking your way through a door sat behind several freight boxes, or discovering a hole in the upper left ...

How to get the monarch science weapon? ›

You'll find this weapon during the Errors Unseen side mission on Monarch. In the UDL Lab to the southwest of Stellar Bay, clear out the marauders. Use the terminal on the left side of the main room to unlock the gun — you can either hack it, or answer the three security questions.

What weapons are banned in space? ›

The treaty forbids countries from deploying "nuclear weapons or any other kinds of weapons of mass destruction" in outer space. The term "weapons of mass destruction" is not defined, but it is commonly understood to include nuclear, chemical, and biological weapons.

What weapons do void damage? ›

Void Damage Weapons
  • Amp.
  • Klamora Prism.
  • Raplak Prism.
  • Cantic Prism.

How to get a navkey? ›

There are three ways to get a Navkey to Monarch:
  1. Gather 10,000 bits.
  2. Complete the Side Quest The Distress Signal (unlocked by asking ADA to decode the signal from Gladys) and other related side quests in the Roseway.
  3. Continue along Halcyon's Questline until you reach Signal Point in Space.
Oct 24, 2019

How to get a Gloop gun? ›

The Gloop Gun can be found during the side mission, Errors Unseen, which requires players to travel to a UDL Lab in the Southwest area of Stella Bay. Following the onscreen marker, take out any Marauders that block your path along the way.

What does a Prismatic Hammer do? ›

The prismatic hammer deals every kind of damage, depending on its wielder's tech > science skill. Power attacks with it release a wave of energy that damage distant targets. Sweeping attacks deal multiple kinds of damage at once.

What is the level cap in the outer worlds? ›

The most significant gameplay enhancement comes in the form of a new level cap of 99. With the DLC installed, the original Outer Worlds had a level cap of 36, which doesn't sound like much, but was perfectly adequate for an RPG that isn't very long by RPG standards.

How to get the abandoned lab weapon? ›

On Monarch, head to Duncan in the Fallbrook Dry Goods and Supplies. The SubLight datapad he sells you will point you to an abandoned lab in Cascadia. The weapon you're looking for is near the terminal you access during the Space-Crime Continuum side mission for Lilya Hagen of the SubLight faction.

What is the best science weapon in The Outer Worlds? ›

Prismatic Hammer is the best weapon in the game, imo. Special Delivery is really neat. You get it in the Gorgon DLC. If you do the dlc as early as possible and rush it, you'll get to play with it a lot.

Do I give Sanjar the data cartridge? ›

Handing over the module to either group is an easy way to end the side quest: Give the Module to Sanjar of the MSI to side with the corporate(ish) side. Give the Module to Graham or Zora of the Iconoclasts to side with the rebellious group.

What is the long gun science weapon in The Outer Worlds? ›

Mind Control Ray in The Outer Worlds explained

The Mind Control Ray is a long gun and can be found in the Rizzo Secret Laboratory in Weapons From the Void.

Is there anything in the void of space? ›

A void in space simply refers to a region in which there are very few galaxies. They are the empty spaces that exist between filaments (“walls” of galaxies) and/or larger structures like superclusters (enormous galaxy clusters millions of light-years wide).

Are there any space based weapons? ›

Space-to-Earth weapons

As of December 2022, there are no known operative orbital weapons systems, but several nations have deployed orbital surveillance networks to observe other nations or armed forces.

What is the secret weapon in Dead Space? ›

The Hand Cannon is an unlockable weapon in Dead Space 2 after completing the game on Hard Core mode, and in Dead Space (2023) after completing the game on Impossible mode. It takes the shape of a comically large red foam sports hand that Isaac Clarke or Gabe Weller wear on their right hand.

What is in the intergalactic void? ›

The matter between galaxies — often called the intergalactic medium, or IGM for short — is mostly hot, ionized hydrogen (hydrogen that has lost its electron) with bits of heavier elements such as carbon, oxygen and silicon thrown in.

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